xero_one's "A-Train 2001" exploits
The page has been translated through the English editor's
knowledge of the game, machine translation, and information from the website
Please forgive any mistranslation.
Troubleshooting City Development
|Here we will explain the various messages you'll see when developing your city, and
how to resolve their problems. When developing the city you might get into trouble and
think "What does that message even mean ?"
"Development is stagnant. Further development is expected."
|The way to deal with this message varies from station to
station. Let's look at city stations. If the station platform is small, consider upgrading
it to a wider platform or higher station type (but if it's an agricultural station it
needs to be small or of the rural type). Freight stations require a similar method.
Next, let's look at the trains travelling to and from the station. If during peak hours
the train is full (150% capacity for commuter, 120% capacity for suburban, and 100%
capacity for express) then consider increasing the number of trains or the number of
carriages. Though it's easy to add more trains, be careful of the increased running costs
and expenses. If it still fails to develop then consider extending the route to more
stations or refreshing buildings along the streets.
In the following scenario it's possible for the message
to still appear :
Industry type : Commercial with large urban / city station
Trains used : Commuter type trains with full passengers and 5 cars per train
City development : Full of small commercial facilities
|If this happens you're not able to increase the station
building size, number of trains, or number of cars per train. This means the best you can
do is extend the route to more stations. Even doing that does not guarantee success and
it's possible that the only thing you can do is start the station afresh in a new area.
"Development is stagnant. Improvement between station connections is required."
|It's likely that the station is connected to an
incompatible industry. For example, "Industrial <-> Commercial" and
"Residential <-> Residential" will give you this message. You'll need to change one
of the industries or add compatible industries next to the station. These industries are
explained on the "Industry Statistics and Methods of Development" page.
If the problem happens to an industrial station with the formation "Residential <->
Industrial <-> Residential" then remove the industrial station. Once removed, don't pass
the time and construct the station back in the same location immediately. It'll develop
slowly. If the problem happens again then repeat the process. xero_one claims that by
following this method he had the industrial district reach large development.
"Development is stagnant. Passengers numbers are low."
|If this message is left too long then the city will
The solution I'm sure you can already guess : Increase the number of passengers at the
If compatible industries are connected then there is a higher ridership between the two
stations and the problem will be resolved. You could also increase the number of trains or
There is one thing important to note here. You cannot safely say that the number of
passengers that gets off at a station will contribute to that station's ridership, under
certain circumstances. For example, suppose a train travels from Station A to Station B
with 1,000 passengers and drops off 20 passengers. The remaining 980 passengers that
return to Station A do not get counted towards Station A's ridership even if they
disembark there, because Station A was their station of origin. As a solution you should
try and make train routes at least 3 stations long, this will increase the number of
passengers using all stations.
"Development is stagnant. There is a shortage of materials."
|If this message is left unchecked then the city will
begin to collapse.
It means that the "Living Materials" required to sustain that city are
insufficient. Focus on delivering Living Materials rather than Construction Materials to
its freight station. Also, check the distance between the passenger station and freight
station. If it's too far then you will get the same message. Small freight stations need
to be without about 100 tiles of a station, where as large freight stations have a 130
If your industrial district is not well developed and you can't keep up with production
then only focus on delivering materials from 22:00 to 23:59. They will then be consumed as
Living Materials at midnight.
"Development is stagnant. There is no land suitable for development."
|First, let's check the land surrounding the station. If
it is located near obstructions like rivers and mountains then you will get this error
message. Unfortunately, it's likely the only solution is to construct the station in a
different location. (You can terraform mountains but it destroys scenery and is difficult
so we'll skip that).
This problem can also arise depending on your attraction range. Suppose you want to
attract commercial around a station. If you do a large area of attraction (say a radius of
30 tiles from the station centre) then you could end up with this message. In order to fix
it you need to reduce the attraction area by making the distant parts an unassigned
attraction. It can also happen with industrial and residential areas when attracted
severely, so let's try and limit our attraction.
"It is under development."
|Though we see some development in this state, only small
apartments, factories, and shops will be built, then the message of "Development is
stagnant. Further development is expected." will be issued. In order to avoid this,
we must decide on what industry we want the station to be, then attract around the station
If this situation happens when you try and attract tourism, then you can consider that a
failed station. When left as is, only road will grow, followed by the message
"Development is stagnant. There is no land suitable for development." This could
indicate that the distance between commercial and tourism could be too great. Trains with
speed 2 or 3 should aim to get to tourism from commercial in under 30 minutes. Tourism
development will then begin with the message "Tourism development is underway."
once you've appropriately attracted tourism areas.
||The information is based on the experiences and observations of xero_one.
Because of this, success is not guaranteed even when the steps are correctly followed.
Noripyon made corrections and changes to various
Translated by Kresna (2016/11/18)